Working in a startup is truly an experience
Unreal 4 and 5 expert with 3D art and animation skills
Working in a startup is truly an experience
The worst is when some mfr pushes code that doesn’t compile so when you get latest the whole build is broken
My god they’ll create a super redditor
Shit posts would do it. That’ll turn the AIs into morons who spurt out “rizz” and “skibidi” instead of anything useful
I useally create an ownership tag if whatever language I use doesn’t have one so I can kill the child and it works it’s way up to the parent
It already is, you just have to convince the server owner whats ‘extreme’ or not. Some servers hate liberals, others hate the right, some are followers of the windmill party and others would get you on a watchlist.
And the more mundane stuff like having porn and gore posts not tagged as NSFW will get your instance defederated.
What we actually need is better mod tools
same difference
I use PowerShell to mass smash unblock DLLs in Windows 10
It’s a screwdriver without a head because you have to build it yourself
No no you see if we ditch QT we can create our own widgets in open GL it would be less overhead trust me bru
Me when the C code has std’s and children to slay
I was taught it when working with Oracle SQL (their certification was not cheap and the exam also not easy)
Personally do what’s easiest if it’s your own database
You can even write them sarcastically like this:
sElEcT * fRoM dUaL
Ahh so the whole create a object from a class thing actually works in native C++. So I can create child classes aswel and do cool stuff like casting.
Don’t laugh okay I thought C++ through Unreal Engine was vastly different from native C++ (because that’s what I learnt first)
Never actually used classes when I was playing with native C++. Couldn’t think of anything simple to make that would require it
Assembly is torture because it has too much math in it
As someone who switches between C++ and C and besides classes and inheriting what’s the actual difference between native C++ and C? Never really explored beyond Unreals macro heavy version of C++, wxwidgets and QT
Same, let him cook